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Digital Petri Dish
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Devlog
Digital Petri Dish v0.15
March 07, 2022
by
destrovel
A minor update just to get something pushed out Added reset button Added clear button Added pause button Next update should have a basic options menu to change your resolution...
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Digital Petri Dish v0.14
January 28, 2022
by
destrovel
Update v0.14 brings a couple quality of life features and the groundwork for a lot more Added simple pixel text for slider labels Added a frame per second counter in top right corner Added the ability...
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Digital Petri Dish v0.13 Performance Update
January 27, 2022
by
destrovel
Update v0.13 is purely a performance one Optimized core update loop Completely dropped rendering API, full software rendering using CPU Full compilation optimizations Game now runs 10x faster and is 1...
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Digital Petri Dish v0.12
January 27, 2022
by
destrovel
Minor Update v0.12 Moved to full software SDL rendering for better performance This change allowed color fade which is now implemented, slider to come Next update should be text and color fade slider...
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Digital Petri Dish v0.11
January 26, 2022
by
destrovel
v0.11 Minor Update Wanted to get some more hammered out, here's the short list: Increased Resolution to 1024 x 720 Added two more sliders. Also added a description of what they all do to main project...
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Digital Petri Dish Initial Release
January 24, 2022
by
destrovel
Made in 48 hours, this is the initial release of my unimaginatively named cellular automata project. Just wanted to make something since it had been awhile, I intend to add more to this in the future...
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