Initial proof-of-concept release
GeoBattle » Devlog
An early development snapshot has been uploaded here to itch.io for you to play around with.
Theres not much to do here. Shoot a couple enemies, wander around the room, maybe pick up another weapon. I'm a single developer making this in my free time, so progress will be slow, but I wanted to get something out there to test the waters.
Files
geobattle.zip 1.8 MB
Apr 06, 2018
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GeoBattle
A colorful, shape-based shooter derived from the likes of Teleglitch and Nuclear Throne
Status | On hold |
Author | destrovel |
Genre | Action, Shooter |
Tags | 2D, 8-Bit, Colorful, Fast-Paced, Roguelike, Roguelite, Top-Down, Top down shooter, Twin Stick Shooter |
Languages | English |
More posts
- Update 0.2.4: Bug fixAug 28, 2019
- ResurrectionMar 20, 2019
- Update 0.2.2: ShadersMay 05, 2018
- Update 0.2.1: Shadow changesMay 01, 2018
- Update 0.2.0: Level Themes, Text Effects, More ArtifactsApr 29, 2018
- Progress Update: Inbound 0.2.0Apr 28, 2018
- Update: New weapons, threat indicationApr 25, 2018
- Update: Endless Mode, PerformanceApr 23, 2018
- Update 1.1.10: Wall particles, bug fixesApr 22, 2018
- Update: Artifact display, Doors, AIApr 19, 2018
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