Update: Patrolling enemies, AI view distance, pickup sounds
GeoBattle » Devlog
Todays updates: patrolling enemies with max view distances, and sounds for pickups. also gave triangular enemies trails and made player glow depend on weapon reload timer.
Files
geobattle.zip 2.3 MB
Apr 10, 2018
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GeoBattle
A colorful, shape-based shooter derived from the likes of Teleglitch and Nuclear Throne
Status | On hold |
Author | destrovel |
Genre | Action, Shooter |
Tags | 2D, 8-Bit, Colorful, Fast-Paced, Roguelike, Roguelite, Top-Down, Top down shooter, Twin Stick Shooter |
Languages | English |
More posts
- Update 0.2.4: Bug fixAug 28, 2019
- ResurrectionMar 20, 2019
- Update 0.2.2: ShadersMay 05, 2018
- Update 0.2.1: Shadow changesMay 01, 2018
- Update 0.2.0: Level Themes, Text Effects, More ArtifactsApr 29, 2018
- Progress Update: Inbound 0.2.0Apr 28, 2018
- Update: New weapons, threat indicationApr 25, 2018
- Update: Endless Mode, PerformanceApr 23, 2018
- Update 1.1.10: Wall particles, bug fixesApr 22, 2018
- Update: Artifact display, Doors, AIApr 19, 2018
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